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JimGiant

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Recent Movie Reviews

1 Movie Review

5 Starts all the way. Commercial quality stuff!

Nominous responds:

Thanks for the 5 stars JimGiant.

Recent Game Reviews

38 Game Reviews

Fantastic little puzzle platformer. Challenging, controls well and I like how small the player is giving you a nice wide view.

A lot of effort was put in to the art and puzzles but it would be nice if more effort was put in to the story and there was more of a reward for completion.

selfdefiant responds:

Thanks! I will work on it.

Pool + fantasy RPG, awesome concept! There seems to be quite a lot of depth to the mechanic too.

I do find the weapon durability thing a bit annoying. I've got nothing against weapon durability when it's done for the right reasons but it feels out of place here in it's current form and I've found myself just not using those weapons at all.

I haven't found the tutorial that annoying but perhaps it could do with a more show not tell mentality.

Other than that great game so far, added to my favorates.

Recent Audio Reviews

3 Audio Reviews

Not quite perfect but amazing for your age. Keep practising and you could be one of the greats.

Don't give 5 stars very often but amazing range, hard to believe it's all one person.

Awesome track. I've added it to my latest game and given you a small revenue share.

Recent Art Reviews

3 Art Reviews

What a coincidence, I just finished Gurren Lagann last night. Really fun showw and you captured it perfectly.

Looks awesome. I agree that the background lowers the overall quality but I don't mind the softer shadow or weight forward, to me this makes it look like a lighter mech designed for speed and agility and there's definitely nothing wrong with that.

There's some good information here and as an artist I can't fault you but from a practical sword design perspective I have to offer a serious critique.

the crossguard alone of your "good" design would weigh about 2.5kg this is about double the weight of an average arming sword. You could certainly argue a fantasy character would have the strength to wield it but most of that mass would serve more function literally anywhere else. There is a lot you can play around with in guard design but you need to make an effort to keep the weight down.

There are also spikes pointing in towards the hand from the pommel, they serve no purpose other than to make the sword more dangerous to use. There are spikes pointing in from the crossguard which aren't quite as dangerous but still more of a hindrance than a help.

The secondary guard looks excessively heavy too, probably another 800g or so. Surely it's purpose is to catch other weapons yet the shape of your blade's curve seems almost designed to deflect them past it! I'd either remove the curve from that bit of the blade to make catching weapons easier or add a feature to actively trap the blade like you see on "sword breakers".

The pommel is about 6 inches long and has a spike on it! More dangerous to the user than their opponent. You could either make it shorter and use the spike offensively or remove the spike and slim it down a little and have the option to grab the pommel for two handed techniques.

The end of the sword makes thrusting more difficult and would make it more likely to get stuck in your target. If you were using it to cut it would severely limit your ability to draw/push. It might make it better at piercing poor quality armour but it wouldn't get deep enough to do any real damage and would likely get stuck as well. If you only had that on one side you could exaggerate it a bit more so it would be effective at peircing or perhaps have it hooking back so it could be used to hook shields like a bearded axe.

"Don't make the grip round"
As a general rule yes but there are times when it is viable. If the sword is purely for thrusting, it has other features which aid edge alignment or if it's a lightsabre having a round grip doesn't make a difference. There are plenty of historical examples of the former 2.

"You should have your blade the same weight as your handle"
Do you mean the hilt or the handle? Handle is another word for the grip whereas hilt refers to everything except the blade. Are you including the tang as part of the handle or the blade? Are you even talking about weight or are you trying to describe centre of balance? Regardless this is just wrong. Except for the pommel you should never add mass to the hilt for the purpose of balance and the balance point is different depending on how the sword is designed to be used.

You also need to fix the links in your description box.

Joined on 9/15/17

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