Really quick post showing off what the checkpoint unlock system will do to early game.
The most common critisism I've recieved by far is that early game is boring. I definitely don't want to bore experianced players but I don't want to alienate less experianced players.
Hopefully this is a good sollution. Rather than starting from scratch each time your snake will now rapidly grow until it reaches the length of your previously unlocked checkpoint and start at a higher speed. When this update comes out it'll be a great oppertunity to set some new high scores!
Oh sorry for the potato recording. Got about 10 programs running in the background for dev stuff while recording.
Zero2562130
Amazing take on Snake. I'm honestly surprised this wasn't already done by 2004 at the latest.
Anyway, 2 cents: SEMI-TRANSPARENCY FOR BALLS TOO CLOSE TO THE CAMERA
Do that, and your game is golden, and ready for Google Play with VR support.
Cheers.
JimGiant
Thanks, semi-transparency has been on the to-do list for a while now. I'll try to squeeze this in for the next update. Personally I play in first person so it doesn't bother me but most people seem to prefer 3rd person.